A normal distribution has a mean of µ = 12 with σ = 3. What is the probability of a score greater than 15 from this distribution, p(X > 15)?
[example continued…] If the following scores are populatio…
If the following scores are population data, the Population Variance equals
What is the x score for z =+3.00, μ = 40, σ = 3?
What is the x score for z =+3.00, μ = 40, σ = 3?
[example continued…] Liam’s Test …
Liam’s Test Emma’s Test Liam’s Score: 90 Emma’s Score: 93 Class Average: 84 Class Average: 85 Standard Deviation: 2.5 Standard Deviation: 4 Convert Liam’s score into a score on Emma’s test:
[example continued…] I’m interested in whether the playing…
I’m interested in whether the playing of prosocial video games in children influences helping behavior. To answer this question, I randomly assign children into 3 conditions: In Condition 1, children are given a prosocial video game to play (Prosocial Video Game condition), in Condition 2, children are given a violent video game to play (Violent video game condition), and in Condition 3, children are not given any video games to play (No video game condition). Afterwards, I measure their helping behavior. In this example, one of the conditions is
[example continued…] A researcher is interested in underst…
A researcher is interested in understanding the social media habits of college students in California. To answer this question, the researcher conducts an online survey of 500 college students in the Sacramento Region. On average they spend 6 hours a week on social media. In this example, the 6 hours a week reported by the college students in the Sacramento Region is an example of a _________.
[example continued…] If the following scores are sample da…
If the following scores are sample data, the Sample Standard Deviation equals
[example continued…] I’m interested in whether the playing…
I’m interested in whether the playing of prosocial video games in children influences helping behavior. To answer this question, I randomly assign children into 3 conditions: In Condition 1, children are given a prosocial video game to play (Prosocial Video Game condition), in Condition 2, children are given a violent video game to play (Violent video game condition), and in Condition 3, children are not given any video games to play (No video game condition). Afterwards, I measure their helping behavior. In this example, control is achieved by
What is the value of (ΣX)2 for the scores 1, 4, 9?
What is the value of (ΣX)2 for the scores 1, 4, 9?
Let’s say that there is a relationship between cognitive abi…
Let’s say that there is a relationship between cognitive abilities and social interaction. Researcher A believes that problems with cognitive abilities causes problems in the development of social interaction. By contrast, Researcher B believes that problems in social interaction causes problems in the development of cognitive abilities. If a proper experiment has not been conducted, then we cannot determine which of these hypotheses is correct. This is a classic example of the