________ are “hang outs” or locations that afford informal sociability.
eSports followers seeking escapism show less satisfaction wi…
eSports followers seeking escapism show less satisfaction with eSports involvement.
After losing at an eSports tournament final, fans take off t…
After losing at an eSports tournament final, fans take off the team they were wearing. This is an example of:
Individuals with stronger social ties communicate via more c…
Individuals with stronger social ties communicate via more channels of communication (e.g., email, face-to-face, social media, video games).
In shooter games, a seasoned player who is less distracted b…
In shooter games, a seasoned player who is less distracted by light flashes and flash grenades refers to ________
Besides the potential consequences that come from choosing t…
Besides the potential consequences that come from choosing the renegade path, what is another potential reason why players in the study mainly choose the heroic path (Paragon path)?
Based on the Sjoblom and Hamari study, which uses and gratif…
Based on the Sjoblom and Hamari study, which uses and gratification refers to a person’s desire to have emotional pleasant, or aesthetic experience?
According to self-determination theory, _________ refers to…
According to self-determination theory, _________ refers to building camaraderie as players pursue missions, give/receive aid, and rewards.
_________ assumes that due to the inelasticity of time, indi…
_________ assumes that due to the inelasticity of time, individuals who spend more time online also spend less time offline.
Video game players’ ability to extract and integrate informa…
Video game players’ ability to extract and integrate information from the environment and then make a decision can be measured using ________