Players who were more immersed in the storyline of Fallout 3 felt more guilt and shame. This exemplifies:
Players are less likely to experience empathy toward dislike…
Players are less likely to experience empathy toward disliked game characters. This is an example of:
________ is a moral foundation which refers to respect for a…
________ is a moral foundation which refers to respect for authority or tradition.
In a study examining ad recognition, __________ game conditi…
In a study examining ad recognition, __________ game conditions had fewer and slower enemies whereas ____________ game conditions had more and faster enemies.
Maintaining pre-existing relationships through XBOX Live was…
Maintaining pre-existing relationships through XBOX Live was more effective for players that do not frequently see each other.
_____________ refer to visual targets being more difficult t…
_____________ refer to visual targets being more difficult to see if the distractor is presented first and then the visual target appears.
What elements define “sports”?
What elements define “sports”?
According to the Kowert, Breuer, and Quandt article, sociali…
According to the Kowert, Breuer, and Quandt article, socialization refers to ________
Although women are now more often featured as game ________…
Although women are now more often featured as game ________ than in the past, it is also true that women are also frequently portrayed in _________roles relative to male characters.
According to lecture, moral foundations such as as______ and…
According to lecture, moral foundations such as as______ and _____ reliably predicted player choices in the first act of Fallout 3.