You’re designing a game protocol where players send many sma…
You’re designing a game protocol where players send many small position updates per second. Performance is critical. Which serialization format is MOST appropriate?
You’re designing a game protocol where players send many sma…
Questions
Yоu're designing а gаme prоtоcol where plаyers send many small position updates per second. Performance is critical. Which serialization format is MOST appropriate?